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He said that Hellblade’s tone didn’t necessarily mean the studio’s next game would explore another serious subject: Other members of the team were working on "more fun, traditional games." For his part, Antoniades said he was keen to make a game about a "personal hero journey," citing PS2’s Ico as a comparison. We don’t know for sure-before the acquisition, chief creative director Tameem Antoniades told Samuel that Ninja Theory was "working on a mix of projects of different sizes and different themes," including some VR games. Its previous games include DmC: Devil May Cry and Enslaved: Odyssey to the West. Ninja Theory's most recent game was Hellblade: Senua’s Sacrifice, the moody hack-and-slash that explored mental illness.
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